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Patch Notes – Sevenfold Apex

Awaken the sleeping forces within! Patch 67 brings brand-new skills for 7 of TERA’s 13 classes, along with numerous balancing improvements. Look forward to the following changes from 10th April:

Changes to Apex Classes

  • The following 7 classes receive Apex skills:
    • Lancer
    • Berserker
    • Slayer
    • Warrior
    • Brawler
    • Priest
    • Mystic
  • You can find a preliminary (incomplete) overview of the skills in the preview
  • A detailed list of all skills will be released on Tuesday, 10th April
  • An info overview has been added to the character selection screen
  • Certain Apex skills have been added to the previews in the character creation screen

Note: Certain more powerful Apex skills cannot be used in PvP.

Changes to Other Classes

All Classes

  • All classes without Apex skills receive a passive skill which increases their power against monsters



  • Reduced Crit Factor boost from 10% to 5%


  • On reaching 10 stacks, Crit Power increases by 0.4 and the chance to crit by 7%


Balder’s Tears

  • Restores an additional 67 Ragnarok points per second
  • Ragnarok Point Recovery effect ends immediately if the Balder’s Tears effect ends or the player enters combat


  • Ragnarok points are no longer reset on death
  • The effect unlocked when the Ragnarok meter hits 1,000 lasts 40 seconds instead of 60
  • Ragnarok only drops by 50 per second


Mana Missiles

  • Increased skill damage by 10%

Time Bomb

  • Increased skill damage by 10%

HB-1 Attack

  • Increased skill damage by 10%
  • Increased critical hit chance by 20%


  • Increased skill damage by 10%
  • Increased critical hit chance by 15%

Burst Fire

  • Increased skill damage by 15%
  • Increased Willpower consumed to 75 per shot

Command: Recall

  • Cooldown reduced by 10 seconds per skill level


  • Reduced Willpower consumption to 1000
  • Increased skill damage by 20%

Arcane Barrage

  • Increased skill damage by 8%


Circle of Steel

  • Increased skill damage by 20%


Meteor Strike

  • Increased critical hit chance by 10%
  • Reduced MP consumption to 750
  • Reduced cooldown to 11 seconds

Void Pulse

  • Increased critical hit chance by 10%
  • Reduced MP consumption to 550
  • Increased projectile speed by 66%
  • Increased skill damage by 8%

Lightning Strike

  • Reduced MP consumption to 250
  • Increased skill damage by 8%

Hail Storm

  • Reduced MP consumption to 800
  • Reduced duration of AoE to 6 seconds
  • Increased damage per strike by 60%

Arcane Pulse

  • Reduced charging time by 20%
  • Increased skill damage by 22%
  • Can now be charged for 2 seconds longer (without influencing damage)

Other Changes

  • Increased max. character slots by 1
  • Adjusted hit points of various opponents in Guardian Legion missions
  • Improved system for returning players