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Patchnotes 22.04.00 – Four new Dungeons!

The highlight of Patch 22.04.00 is without any doubt the 4 new Dungeons: The Wonderholme, Kezzel’s Gorge, The Shattered Fleet and Channelworks.

New and Changed Dungeons

  • Four new dungeons have been introduced
    • Wonderholme – 10 player dungeon – normal/hard mode
    • Kezzel’s Gorge – 7 player dungeon – normal mode
    • The Shattered Fleet – 5 player dungeon – normal mode
    • Channelworks – 3 player dungeon – normal mode
    • These new dungeons can only be entered once a day (twice if the player is a member of the TERA Club)
    • More Information can be found in our guide here.
  • The Fane of Kaprima (NM/HM) has been removed from the game.
    • Related quests and teleportation scrolls have been removed.
  • Balder’s Temple (HM) has been removed from the game.
    • Items previously dropped in HM can now be obtained in the NM (5 player dungeon).
    • Weapons and armors previously dropped in Fane of Kaprima can now be obtained in Balder’s Temple NM.
    • New items (Guardian of the Relic set) can be obtained through treasure chests which appear after the bosses have been slain.
    • “Strong Guardian of the Relic”-items can be obtained from each defeated boss.
  • Balder’s Temple – 1-player version
    • New items (Guardian of the Relic set) can be obtained through treasure chests which appear after the bosses have been slain.
    • “Strong Guardian of the Relic”-items can be obtained from each defeated boss.
    • T14 fodder items, Master Enigmatic Scrolls and Alkahests can also be dropped.
    • Players can enter this version 3 times a day (6 times a day for TERA Club users)
  • Argon Corpus (HM) has been removed from the game.
  • Argon Corpus NM will now drop the items previously available in ACHM
    • Item previously dropped in Balder’s Temple (HM) can now be obtained in Argon Corps (NM)
    • Abyss and Bloodvision set parts will now drop with a 100% probability
    • Probability for Abyss accessories increased up to 50%
    • Additional T14 fodder items added
  • Manaya’s Core (HM)
    • Shandra’s Quill will now be obtainable with a 100% chance
    • Low chance to obtain the Mark of the Sorcerer (used to craft new equipment parts)
    • Low chance to obtain the new Aphrodite gear
    • Low chance to obtain an item which will allow players to craft the new Shining Visionmaker set
    • Number of T14 fodder items adjusted
  • Kelsaik’s Raid (10p/20p)
    • Composition of “Kelsaik’s Raid Supplies” and “Kelsaik’s Supply Crate” has been adjusted:
    • Increased probability for the three different necklaces
    • Increased probability for Master Enigmatic Scrolls
    • Decreased probability for ‘superior’-type fodder
    • Decreased probability for ‘rare’-type fodder

New Party Incentive System

  • New system added for Raid-Dungeons (Kelsaik’s Nest 10p/20p, Wonderholme NM/HM)
    • A buff is given to the players in the raid which determines the amount of items dropped.
    • The higher the number of players, the higher the number of items and their drop rate.
  • Kelsaik’s Nest (10p) // Wonderholme (NM/HM)
    • 1 - 7 players: 100% of items dropped
    • 8 players: 120% of items dropped
    • 9 players: 150% of items dropped
    • 10 players: 200% of items dropped
  • Kelsaik’s Nest (20p)
    • 1 - 15 players: 100% of items dropped
    • 16 - 17 players: 120% of items dropped
    • 18 - 19 players: 150% of items dropped
    • 20 players: 200% of items dropped

Changes and Additions to Items

  • Changes to the price of Visionmaker ingredients
    • The cost of ‘Cyasmic Oils’ has been reduced to 425 credits (down from 600 credits)
    • The cost of ‘Chaos Block’ has been reduced to 6000 credits (down from 8400 credits)
  • Shoes and gloves at the “Unified Theory Institute” and “Jax’ Merchants” NPCs have been exchanged for “Guardian” gear.
    • No change to the armors and weapons being sold by these merchants
  • New shoes and gloves have been introduced at the “Unified Theory Institute” and “Jax’ Merchants” NPCs
  • New T14 equipment sets have been introduced
    • Maester Set
    • Aphrodite Set
    • Cruel Conjunct Set
    • Cruel Visionmaker Set
    • Shining Visionmaker Set
    • Please refer to our guide here in order to get to know more about how to obtain these new items.
  • Reduced the effect of the following crystals:
    • Griefing Zyrk: Increases PvP damage by 1 (down from 2)
    • Pristine Griefing Zyrk: Increases PvP damage by 2 (down from 4)
    • Indomitable Zyrk: Reduces PvP damage by 2 (down from 3)
    • Pristine Indomitable Zyrk: Reduces PvP damage by 4 (down from 5)
    • The tooltips of the different crystals still show the old value.

New Enchantment Acceleration System

With this update, a lot of new equipment sets have been introduced which are better than the existing ones before this patch. We felt the need to include a new system to the game which makes it more convenient to players to start upgrading these weapons. As such, two new items have been created, the “Sharan Enchantment Advancer” and the “Arunic Enchantment Advancer”, which you will get by mail at a later point in time, so watch out for our official news on our website!

Using the Enchantment advancers (one for armors, one for weapons), players can remove the enchantment from a T14 item and give an increased enchantment correction to the new item, as shown in this example:

 

On the left the currently enchanted item, on the right the item which will get the enchantment correction.

The “transfer” window, which you can open up when visiting the legendary blacksmith Muhrak in Habere.

12 Sharan Enchantment Advancers will be needed to transfer a +12 enchantment.

 

Image after transferal of the enchantment.

The initial item has lost its +12 enchantment, the new item now has a +4% enchantment correction to it until +12.

If this process is used on a +9 item, it will get an enchantment correction up to +9 on the new weapon, up to +10 if a +10 weapon has been sacrificed, and so on.

New Festivals ahead

Three different festivals will start right after this patch – from the 1st of October 2013 until the 21st of October 2013. So you will have 3 full weeks to smash watermelons, build sandcastles, become a priest of Balder - the god of the sun, and earn awesome rewards, such as this flying carpet:

More information about these events can be found here.

Changes to Monsters

  • Melkatran (Manaya’s Core)
    • Greatly increased resistance against the “Pulsing Flame” effect of Kelsaik’s necklaces
  • Hrathgol (Manaya’s Core)
    • Greatly increased resistance against the “Pulsing Flame” effect of Kelsaik’s necklaces
  • Shandra Manaya (Manaya’s Core)
    • Greatly increased resistance against the “Pulsing Flame” effect of Kelsaik’s necklaces
    • The queen is no longer immune to the “Combative Strike” (Warrior) and “Debilitate” (Lancer) skills

Additions to the Alliances

  • Added two “Trade Broker”-NPCs to each Alliance Forum
  • Added one “Trade Broker”-NPC to each Alliance Territory
  • Changes to the teleport skills
    • Skills now teleport players near to the Alliance Executor
  • Added “A Superior Grade of Essence Condenser” to Alliance Quartermasters
  • Different alliance related items can now be taken with you when transferring to another server

Changes to Classes

Mystic

  • Aggro gained by the Thrall of Protection has been increased

Priest

  • Changes to “Mana Charge”
    • Maximum number of charges has been changed to 2 (down from 3)
    • The cooldown time has been changed to 24 seconds (up from 8)
    • Players do not need a glyph in order to restore mana to other players anymore
    • Default amount of restored mana (to other players) is 4% for 0 charges, 10% for 1 charge, and 20% for 2 charges
    • Effective range of the restoration changed to 16m
    • Number of affected players changed to 25 players (up from 5 players)
  • Changes to the different glyphs
    • Glyph of Blaze: Required number of points reduced to 3 from 4
    • Glyph of Spirit: Required number of points reduced to 2 from 4, effect changed to increase the effective range by 4m
    • Collaborative Mana Charge: Required number of points reduced to 3 from 4, effect changed to increase the amount of mana restored.
  • Changes to “Guardian Sanctuary”
    • Players under this effect will now actually be less vulnerable to abnormalities (bug fix)

Slayers

  • Changes to “Overhand Strike”
    • Added PvP stagger effect
  • Changes to “Tenacity”
    • Cooldown adjusted to 30 seconds
    • Added a buff which increases the user’s resistance to stunning effects for 5 seconds
  • Changes to “Cold Blood”
    • Cooldown time reduced to 2 minutes
  • Changes to “Fury Strike”
    • Characters hit by this skill will now get a debuff for 10 seconds which will reduce the amount of regenerations by 50%
  • Slayers are now immune to staggering effects while executing the following skills: “Whirlwind”, “Knockdown Strike” and “Heart Thrust”

Berserker

  • Each impact of “Whirlwind” will stagger the hit characters additionally
  • Changes to “Tenacity”
    • Cooldown adjusted to 30 seconds
    • Added a buff which increases the user’s resistance to stunning effects for 5 seconds

Changes to the Battlegrounds

  • Common changes
    • Battleground matching rules have been reworked in order to have less difference in points between two matched teams
    • Players will now automatically get the dropout buff when leaving a group, and not only after 3 minutes
  • Fraywind Canyon (15vs15)
    • Changes to Bellicarium Credits
      • Players will now get 85 credits if they win a match, and 25 credits if they lose a match
      • Before: 140 if they won, 70 if they lost
    • Changes to Killing Spree Credits
      • Players will now get 85 credits if they win a match, and 25 credits if they lose a match
      • Before: 140 if they won, 70 if they lost
    • Leaders will get 100 Killing Spree Credits if they win a match
  • Corsair’s Stronghold (20vs20)
    • Changes to Bellicarium Credits
      • Players will now get 140 credits if they win a match, and 80 credits if they lose a match
      • Before: 130 if they won, 80 if they lost
    • Changes to Killing Spree Credits
      • Players will now get 50 credits if they win a match, and 20 credits if they lose a match
      • Before: 30 if they won, 10 if they lost
    • Leaders will get 30 Killing Spree Credits if they win a match
  • Champion’s Skyring (3vs3)
    • Changes to Bellicarium Credits
      • Players will now get 30 credits if they win a match, and 10 credits if they lose a match
      • Before: 0 if they won, 0 if they lost
    • Changes to Killing Spree Credits
      • Players will now get 140 credits if they win a match, and 10 credits if they lose a match
      • Before: 70 if they won, 10 if they lost

NPC Changes

  • Molten Token collector “Tecolt” has been added to the three major cities
    • Players can exchange Molten Tokens for Maester gear
    • Molten Tokens can be gained in Kezzel’s Gorge
  • A Frozen Token Collector has been added to Kanstria
    • Players can obtain Argon Essences while hunting monsters in Val Kaeli
    • Using an Argon Cooler, which can be bought from Karem in Kanstria, players can turn Argon Essences into Frozen Stones
    • Players can then exchange these Frozen Stones to get equipment parts from the Maester set

System Changes

  • New option to enable/disable shorter hair style
    • Players can now choose to automatically enable/disable the shorter hair appearance when equipped with specific cosmetic items
  • Locked Strongboxes now display a “Using on” button, which allows players to continuously open mystery boxes (if enough Strongbox Keys are present)
  • TERA now supports Nvidia’s “Optimus” function for laptops (driver version higher than 320.49)
  • Enchantments on +12 will no longer play a sound
  • Mail will automatically be deleted after 28 days
    • Received messages from other players/from the system will now automatically be deleted after 28 days
    • The deletion date will be displayed in the inbox
  • Loot system has been reworked
    • Only players who were in the group at the start of the fight, and are present when the boss is being slain, will be able to get the loot.
      • Players who resurrected outside of the dungeon while the monster was being killed will not get any loot
      • Players who were logged out whiled the monster was being killed will not get any loot
    • Loot which has not been collected by the party will disappear after a while, other players cannot pick it up after a certain duration (no expiration of the ownership of the items)
  • Due to overflowing memory, the positions of UI-elements have recently been reset
    • Using the Reset UI position button will now clear all stored position data

Bug Fixes

  • Fixed a problem with not-functioning text links in the “Journal of the Shariar” daily quest
  • Fixed a problem with Battleground rewards and reputation points not being delivered when the match ends on a draw
  • Fixed a problem with item tooltips having an abnormal color when masterworked
  • Fixed a problem with items not being flagged as “unusable” while in the battleground
  • Fixed a problem with users being stuck in videos if the “ESC”-button has been pressed during the fade-in of said video
  • Fixed a problem with the camera height which got augmented when using the “Outlaw” skill
  • Fixed a problem with shortcuts being different from the mapped keys in the options
  • Fixed a problem with players not being able to remove players from their friend list
  • Fixed a problem with the Mystic’s Thralls continuously playing sound even during non-combat mode
  • Fixed a problem with the wrong information being displayed on the Alliance overview page regarding the proving grounds
  • Fixed a problem with system messages not displaying in the middle of the screen while using consumable items
  • Fixed a problem with Exarch and Tax information not being displayed on the Alliance overview page
  • Fixed a problem with misplaced text in the dialog of a Kaiator guard
  • Fixed a problem in the Kaiator Alliance Territory where a few extractor keys couldn’t be stolen
  • Fixed a problem with the Proving Ground times which were not displayed correctly when the server- and local PC-time were different

Known Issues

  • Spawned BAMs despawning after 100 seconds, even if combat has already started
  • The icon of the Glyph of Spirit not properly displaying
  • Requirements for the Bandersnatch achievement not displaying correctly
  • Unable to get Shandra Manaya in the target UI by left-clicking
  • The Wonderholme’s difficulty is not being displayed in the matchmaking UI and on the map
  • The name for the “Pain & Papillon” item being different from the name on the craft template in the French client version
  • Problems with a few chatting commands in the German client version
  • The “Show other players’ pets” menu point being displayed in the options UI
  • Some dialogues are missing in the “Adonis’ Messenger” quest