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Patch Notes 55.03 – Velika's Secrets

New dungeons, stronger gear and better daily quests – that and more from Tuesday, 2nd May, in TERA! ... learn more »

TERA’s Turning 5!

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Preview: Velik’s Sanctuary

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The Brawler

Here comes TERA's newest class with powerfists and metal armor! The Brawler doesn't hold any punches, channeling her rage into furious onslaughts and pummeling her enemies into dust with her fists. This wild warrior will be available in the game on December 15th 2015.

Jump to...

 

New class preview:

 

Brawler

Short overview:

  • Name: Brawler
  • Starting level: 1
  • Starting area: Stepstone Isle
  • Combat style: Melee (Tank)
  • Race/Gender: Human female
  • Weapon: Power Fists
  • Armour: Metal (Hauberk, Greaves, Gauntlets)

 

 

Active skills:

InGame_Skill

Icon_Skill
Punch


  • Learn from: level 1
  • Improvements available from:
    level 6, 12, 18, 24, 30, 36, 42, 48, 54, 60, 65
  • Cast time: immediately
  • Cooldown: none
  • Consumes: nothing
  • Available glyph amount: 3
  • Noctenium infusion effect: none
  • Effect: Throw a punch, replenishing your MP and increasing your Rage. Can be used up to 4 times in succession to inflict increasing amounts of damage.

    Following 1 to 4 [Punch]es with the [Counter] skill activates the various [Combo skills] listed below.

    Rage: A number of the Brawler's skills generate Rage. Rage can be used to execute or boost other skills.
Glyph type Point cost Effect
Empowered Punch
[Uncommon]
3
3
Increases skill damage by 20%.
Increases skill damage by 30%.
Swift Punch 4 10% chance to increase Attack Speed by 15% for 10 seconds.
Brilliant Punch 3 Increases MP regeneration by 15% when the target is hit.

 


InGame_Skill

Icon_Skill
Counter


  • Learn from: level 1
  • Improvements available from:
    level 6, 12, 18, 24, 30, 36, 42, 48, 54, 60, 65
  • Cast time: immediately
  • Cooldown: none
  • Consumes: nothing
  • Available glyph amount: 3
  • Noctenium infusion effect: none
  • Effect: Block enemy attacks and throw a counter-punch, gaining 200 Rage, as long as the attack is successfully blocked by [Counter] within 0.5 seconds. Increases attack power and crit damage. Block continuously by holding down the skill button, at a continuous MP cost.

    Following 1 to 4 [Punch]es with the [Counter] skill activates the various [Combo skills] listed below.
Glyph type Point cost Effect
Empowered Counter
[Uncommon]
3
3
Increases skill damage by 20%.
Increases skill damage by 30%.
Powerlinked Counter 3 All skill damage increases by 50% when defending yourself successfully.
Carving Counter [Rare] 3 Doubles the chance to crit.

 


InGame_Skill

The following four combo skills can be executed when using the [Counter] skill after 1 to 4 [Punch]es:

  • Icon_SkillIcon_Skill Staggers enemy.

  • Icon_SkillIcon_SkillIcon_Skill Knocks enemy into the air.

  • Icon_SkillIcon_SkillIcon_SkillIcon_Skill Whirlwind strikes and pulls enemies closer.

  • Icon_SkillIcon_SkillIcon_SkillIcon_SkillIcon_Skill Knocks enemy down.


Select which combo skill to be displayed by clicking on one of the four hexagons.

 


InGame_Skill

Icon_Skill
Quick Dash


  • Learn from: level 1
  • Improvements available from:
    none
  • Cast time: immediately
  • Cooldown: 5 sec
  • Consumes: nothing
  • Available glyph amount: 1
  • Noctenium infusion effect: none
  • Effect: Moves you a short distance the way you are traveling (not the way you are looking!), dodging enemy attacks. During this time you are invulnerable.
Glyph type Point cost Effect
Energetic Quick Dash
[Uncommon]
3
3
20% chance to eliminate cooldown.
30% chance to eliminate cooldown.

 


InGame_Skill

Icon_Skill
Roundhouse Kick


  • Learn from: level 2
  • Improvements available from:
    level 8, 14, 20, 26, 32, 38, 44, 50, 56, 61
  • Cast time: immediately
  • Cooldown: 5 sec
  • Consumes: nothing
  • Available glyph amount: 3
  • Noctenium infusion effect: Increases damage
  • Effect: Kick an enemy up into the air, increasing your Rage.
Glyph type Point cost Effect
Powerlinked Roundhouse Kick
[Rare]
3
2
Increases skill damage by 10% upon successful hit.
Increases skill damage by 15% upon successful hit.
Grounding Roundhouse Kick 3 Activates front defense for one of Jackhammer/Piledriver/Haymaker skills used within 5 seconds.
Energetic Roundhouse Kick
[Uncommon]
3
3
Decreases cooldown by 15%.
Decreases cooldown by 25%.

 


InGame_Skill

Icon_Skill
Jackhammer


  • Learn from: level 4
  • Improvements available from:
    level 10, 16, 22, 28, 34, 40, 46, 52, 58, 63
  • Cast time: immediately
  • Cooldown: 6 sec
  • Consumes: 200 MP
  • Available glyph amount: 4
  • Noctenium infusion effect: Increases damage
  • Effect: Hammer enemy with a flurry of rapid jabs, decreasing their endurance by 1.5% per stack (up to max. 12%). Each blow increases your Rage.
Glyph type Point cost Effect
Empowered Jackhammer
[Uncommon]
4
3
Increases skill damage by 25%.
Increases skill damage by 25%.
Aggravating Jackhammer 3 Increases damage by 25% to the target suspended in air.
Carving Jackhammer
[Uncommon]
3
3
Increases Crit Factor by 1.5.
Doubles the chance to crit.
Brilliant Jackhammer [Uncommon] 2 Regenerates 1% of Rage per successful hit.

 


InGame_Skill

Icon_Skill
Piledriver


  • Learn from: level 6
  • Improvements available from:
    level 12, 18, 24, 30, 36, 42, 48, 54, 60, 65
  • Cast time: immediately
  • Cooldown: 9 sec
  • Consumes: 210 MP
  • Available glyph amount: 3
  • Noctenium infusion effect: Increases damage
  • Effect: Deliver a series of uppercuts while leaping into the air—then drive back down, increasing your Rage.
Glyph type Point cost Effect
Empowered Piledriver
[Uncommon]
4
3
Increases skill damage by 25%.
Increases skill damage by 25%.
Energetic Piledriver
[Uncommon]
4
3
60% chance to eliminate cooldown for Roundhouse Kick when successfully attacking monster.
60% chance to eliminate cooldown for Roundhouse Kick when successfully attacking monster.
Brilliant Piledriver
[Uncommon]
2
1
Regenerates 2% of Rage per successful hit.
Regenerates 2% of Rage per successful hit.

 


InGame_Skill

Icon_Skill
Haymaker


  • Learn from: level 8
  • Improvements available from:
    level 14, 20, 26, 32, 38, 44, 50, 56, 61, 65
  • Cast time: immediately
  • Cooldown: 13 sec
  • Consumes: 250 MP
  • Available glyph amount: 4
  • Noctenium infusion effect: Increases damage
  • Effect: Wind up and throw a terrific punch, knocking the enemy down and increasing your Rage. (More effective against targets with low HP.)
Glyph type Point cost Effect
Empowered Haymaker
[Uncommon]
5
4
Increases skill damage by 25%.
Increases skill damage by 25%.
Carving Haymaker
[Uncommon]
[Rare]
5
5
4
Doubles the chance to crit.
Increases Crit Factor by 2.5.
Triples the chance to crit.
Brilliant Haymaker 2 Reduces MP cost by 100.
Energetic Haymaker 4 20% chance to eliminate cooldown.

 


InGame_Skill

Icon_Skill
Ground Pounder


  • Learn from: level 12
  • Improvements available from:
    level 18, 24, 30, 36, 42, 48, 54, 60, 65
  • Cast time: immediately
  • Cooldown: 35 sec
  • Consumes: 310 MP
  • Available glyph amount: 4
  • Noctenium infusion effect: Increases damage
  • Effect: Pound the ground at your feet three times causing the earth to quake. The first two strikes pull your enemies closer, the third knocks them into the air.

    Whilst executing, you block all enemy attacks. If you block an attack within the first 0.5 seconds of executing the skill, your attack power and crit damage increase and you generate 200 Rage per hit.
Glyph type Point cost Effect
Brilliant Ground Pounder
[Uncommon]
2
1
Regenerates 3% of Rage per successful hit.
Regenerates 3% of Rage per successful hit.
Empowered Ground Pounder
[Uncommon]
4
4
Increases skill damage by 20%.
Increases skill damage by 30%.
Energetic Ground Pounder 4 Decreases cooldown by 20%.
Carving Ground Pounder
[Uncommon]
[Rare]
5
4
Doubles the chance to crit.
Triples the chance to crit.

 


InGame_Skill

Icon_Skill
Rampage


  • Learn from: level 10
  • Improvements available from:
    level 16, 22, 28, 34, 40, 46, 52, 58, 63
  • Cast time: immediately
  • Cooldown: 2 sec
  • Consumes: 3000 Rage
  • Available glyph amount: 3
  • Noctenium infusion effect: Increases damage
  • Effect: Rush the enemy from up to 20m away, delivering a series of devastating blows and knocking them into the air.

    Whilst executing, you block all enemy attacks. If you block an attack within the first 0.5 seconds of executing the skill, your attack power and crit damage increase and you generate 200 Rage per hit.
Glyph type Point cost Effect
Empowered Rampage
[Uncommon]
4
3
Increases skill damage by 20%.
Increases skill damage by 20%.
Brilliant Rampage 3 Rejuvenates 2% MP per successful hit.
Restorative Rampage
[Uncommon]
4
3
Recovers 1% HP per successful hit.
Recovers 1.5% HP per successful hit.

 


InGame_Skill

Icon_Skill
High Kick


  • Learn from: level 16
  • Improvements available from:
    level 22, 28, 34, 40, 46, 52, 58, 63
  • Cast time: immediately
  • Cooldown: 10 sec
  • Consumes: 150 MP
  • Available glyph amount: 1
  • Noctenium infusion effect: none
  • Effect: Kick a prone enemy up in the air, increasing your Rage.
Glyph type Point cost Effect
Carvings High Kick
[Rare]
4
3
Doubles damage on the knocked down target.
Triples damage on the knocked down target.

 


InGame_Skill

Icon_Skill
Meat Grinder


  • Learn from: level 28
  • Improvements available from:
    level 34, 40, 46, 52, 58, 63
  • Cast time: immediately
  • Cooldown: 25 sec
  • Consumes: 250 MP
  • Available glyph amount: 2
  • Noctenium infusion effect: none
  • Effect: Target an enemy suspended in the air and pummel them with a series of devastating blows, increasing your Rage.
Glyph type Point cost Effect
Energetic Meat Grinder 4 Decreases cooldown by 20%.
Empowered Meat Grinder 4
4
Increases skill damage by 20%.
Increases skill damage by 25%.

 


InGame_Skill

Icon_Skill
Flip Kick


  • Learn from: level 40
  • Improvements available from:
    level 46, 52, 58, 63
  • Cast time: immediately
  • Cooldown: 15 sec
  • Consumes: 150 MP
  • Available glyph amount: 2
  • Noctenium infusion effect: none
  • Effect: Deliver a kick to the enemy's head, stunning them for 3 seconds and increasing your Rage.
Glyph type Point cost Effect
Lingering Flip Kick 4 Increases effect duration by 50%.
Aggravating Flip Kick 3 Increases damage by 50% to the target suspended in air.

 


InGame_Skill

Icon_Skill
Provoke


  • Learn from: level 18
  • Improvements available from:
    level 24, 30, 36, 42, 48, 54, 60, 65
  • Cast time: immediately
  • Cooldown: 20 sec
  • Consumes: 100 MP
  • Available glyph amount: 2
  • Noctenium infusion effect: none
  • Effect: Draw the attention of enemies within 10m, increasing their aggro towards you. Can be used while moving.
Glyph type Point cost Effect
Brilliant Provoke 2 Reduces MP cost by 100.
Energetic Provoke 4 Decreases cooldown by 20%.

 


InGame_Skill

Icon_Skill
Infuriate


  • Learn from: level 65
  • Improvements available from:
    none
  • Cast time: 1.1 sec
  • Cooldown: 5 min
  • Consumes: 100 MP
  • Available glyph amount: 2
  • Noctenium infusion effect: none
  • Effect: Challenge enemies within 10m, drawing maximum aggro.
Glyph type Point cost Effect
Slowing Infuriate
[Uncommon]
4
3
Decreases movement speed by additional 50% for 5 seconds.
Decreases movement speed by additional 50% for 5 seconds.
Energetic Infuriate 6 Decreases cooldown by 20%.

 


InGame_Skill

Icon_Skill
Invigorating Rage


  • Learn from: level 46
  • Improvements available from:
    none
  • Cast time: immediately
  • Cooldown: 1 min
  • Consumes: 1000 Rage
  • Available glyph amount: 1
  • Noctenium infusion effect: none
  • Effect: Burn off half your Rage to recover 40% of your maximum HP and MP.
Glyph type Point cost Effect
Energetic Invigorating Rage 4 Decreases cooldown by 20%.

 


InGame_Skill

Icon_Skill
Mounting Rage


  • Learn from: level 52
  • Improvements available from:
    none
  • Cast time: immediately
  • Cooldown: 1 Minute
  • Consumes: 100 MP
  • Available glyph amount: 1
  • Noctenium infusion effect: none
  • Effect: Immediately increase your Rage by 50% and then by 50 points every 20 seconds. You cannot use this skill while using [Growing Fury].
Glyph type Point cost Effect
Energetic Mounting Rage 4 Decreases cooldown by 20%.

 


InGame_Skill

Icon_Skill
Growing Fury


  • Learn from: level 34
  • Improvements available from:
    none
  • Cast time: immediately
  • Cooldown: 3 min
  • Consumes: 3000 Rage
  • Available glyph amount: 2
  • Noctenium infusion effect: none
  • Effect: Increases power and crit factor by 50 and reduces skill cooldown by 30%. Reduces attack speed by 10.
Glyph type Point cost Effect
Pumped Relieve Rage 4 Increases power by 25 during the duration of the effect.
Energetic Relieve Rage 4 Decreases cooldown by 20%.

 


InGame_Skill

Icon_Skill
Bull Rush


  • Learn from: level 14
  • Improvements available from:
    level 20, 26, 32, 38, 44, 50, 56, 61
  • Cast time: immediately
  • Cooldown: 20 sec
  • Consumes: 150 MP
  • Available glyph amount: 1
  • Noctenium infusion effect: none
  • Effect: Charge forward, driving back any enemies in your path, generating aggro. Use your mouse to adjust your course in mid-charge.
Glyph type Point cost Effect
Energetic Bull Rush 4 Decreases cooldown by 20%.

 


InGame_Skill

Icon_Skill
Counterpunch


  • Learn from: level 22
  • Improvements available from:
    level 28, 34, 40, 46, 52, 58, 63
  • Cast time: immediately
  • Cooldown: 15 sec
  • Consumes: 200 MP
  • Available glyph amount: 2
  • Noctenium infusion effect: none
  • Effect: After a successful block, throw a counter-punch that knocks the enemy up into the air, increasing your Rage. Has a high chance of dealing a critical hit.

    If you block an attack within the first 0.5 seconds of executing the skill, your attack power and crit damage increase and you generate 200 Rage per hit.
Glyph type Point cost Effect
Energetic Counterpunch
[Uncommon]
4
3
Decreases cooldown by 25%.
Decreases cooldown by 25%.
Empowered Counterpunch
[Uncommon]
3
3
Increases skill damage by 20%.
Increases skill damage by 30%.

 


InGame_Skill

Icon_Skill
Divine Wrath


  • Learn from: level 58
  • Improvements available from:
    level 63
  • Cast time: immediately
  • Cooldown: 5 min
  • Consumes: 3000 Rage
  • Available glyph amount: 2
  • Noctenium infusion effect: none
  • Effect: Call upon the fury of the gods to leap into the air and smite a group of enemies, with a high chance of knockdown and critical damage. Also blocks attacks from the front.

    When your Rage is full, press the skill button once to activate, select your target area, then press the skill button again to execute.
InGame_Skill InGame_Skill

 

Glyph type Point cost Effect
Brilliant Divine Wrath 4 Additional 50% Rage generated on a successful hit.
Energetic Divine Wrath [Uncommon] 6 Decreases cooldown by 20%.

 


Icon_Skill
Retaliate


  • Learn from: level 12
  • Improvements available from:
    level 18, 24, 30, 36, 42, 48, 54, 60, 65
  • Cast time: immediately
  • Cooldown: 15 sec
  • Consumes: nothing
  • Available glyph amount: 2
  • Noctenium infusion effect: none
  • Effect: Leap to your feet while attacking your target, increasing your Rage. You can use this skill only when knocked down. You become briefly immune to knockdown, stagger, and stuns.
Glyph type Point cost Effect
Empowered Retaliate 4 Increases skill damage by 20%.
Energetic Retaliate 4 Decreases cooldown by 25%.

 


Passive skills:

Icon_Skill
Pounding Rage

  • Learn from: level 1
  • Cast time: immediately
  • Cooldown: none
  • Consumes: nothing
  • Effect:
    Rage does not decrease for 30 seconds after a successful hit. Doubled Rage gain when you attack a player. You can spend rage to power skills such as [Rampage], [Growing Fury], [Invigorating Rage], and [Divine Wrath].

Icon_Skill
Deadly Fury

  • Learn from: level 1
  • Cast time: immediately
  • Cooldown: 5 min
  • Consumes: Rage
  • Effect:
    Shields a brawler from a fatal attack by monsters. Consumes all remaining Rage to recover 50% of maximum HP. Deadly Fury will only activate once every 5 minutes.

Icon_Skill
Punching Bag

  • Learn from: level 1
  • Cast time: immediately
  • Cooldown: none
  • Consumes: nothing
  • Effect:
    Increases Crit Power by 0.4 against targets suspended in air.

New hairstyles:

H_H_1 HE_H_2