It's been a long time coming, but it's here at last – Dreamstorm is available starting Tuesday, November 29th 2016 as a daily challenge for level 65. We'd like to give you a little taster of the battle in this preview.
As with the previous version of the Nexus, these events take place at specific times each day. We'd like to celebrate the reintroduction of the Dreamstorm with you, offering you the following times:
|Day / Time||14:00||15:00||16:00||17:00||18:00||19:00||20:00||21:00||22:00|
Preparing for Battle
The event will be announced thirty minutes before the first monsters are summoned (e.g. at 7:30 PM). Ten minutes before the start (e.g. at 7:50 PM), the various locations will appear on the map, after which time the quests can be accepted. The first enemies will then appear on the hour (e.g. at 8 PM).
Open the world map and take a closer look at the region Val Oriyn. In the top-left of the map there is now a button which allows you to display the position of the seven Oneiric Generators as well as show the general status of the invasion at any given time.
Whether alone or in a group, select the location you'd like to defend and teleport over there with a click of the mouse on the relevant point on the map.
Note: Up to 30 level 65 players can take part in the quest with rewards per location. Further players can take part in the defense, but won't receive any items as rewards for their efforts. Given that there are multiple Oneiric Generators spread across the map of Val Oriyn, it should be possible for you to accept a quest!
The Battle Begins!
Once the 10-minute preparation phase is over, the first enemies will appear. The run of play is disarmingly simple:
- For each Oneiric Generator there are 4 additional devices which must also be protected. Over the course of 10 minutes, increasingly difficult enemies appear and will try to destroy these devices.
- The longer the defense of the 4 devices and generator goes on, the stronger the enemies that appear.
- The players are victorious as long as the generator survives; the monsters win if the generator is destroyed within the first 10 minutes.
During the battle, the mini-map converts into a kind of overview, replacing the regular map with indicators showing the hit points of the 5 structures, the remaining defense time, the position of the monsters, and which device is currently being attacked.
Special Buffs and Skills
During the fight, the monsters will occasionally drop purple orbs which can be collected. These provide you with special skills for 30 seconds, and continuously regenerate 2% of your maximum HP.
While the effect is active you will be immune to stuns and knockdowns.
Projects a field of oneiric energy which pushes back enemies within 12m.
Generates a magnetic field which draws in enemies within 8m.
Creates a cyclone which flings enemies within 8m into the air.
Hold down the skill button to inflict damage to all targets in the area of effect.
Projects an oneiric blast at an enemy up to 12m away.
Rewards are graded into the following two varieties:
If you have accepted one of the 30 quests and successfully defended one of the invasion nodes, you'll receive one of five reward chests containing the below listed materials and consumables, depending on the remaining hit points on the buildings.
Note: Only players who have killed at least 5 enemies will receive a reward. Only one quest per day can be accepted.
|0,1% ~ 19,9%||20% ~ 39,9%||40% ~ 59,9%||60% ~ 79,9%||80% ~ 100%|
In addition to the rewards for specific nodes, there's also a personal reward per event – depending on the number of enemies you killed!
|5 ~ 10||11 ~ 16||17 ~ 22||23 ~ 29||30+|